EdX

Ergonomics in Action (edX)

Ergonomics in Action (edX)

The course is designed to provide an understanding of how anthropometric and biomechanical information can be used in the design of workstations and products such as footwear with the aim of improving safety, productivity, comfort and health of people.

Class Deals by MOOC List - Click here and see EdX's Active Discounts, Deals, and Promo Codes.

Ergonomics is the application of scientific information about people in order to design products and systems so that they are safe, productive, comfortable and healthy for people to use.
People are of different shapes, sizes, strength, speed, judgment, skills, and capabilities. Hence, there is a need to evaluate and quantify differing metrics to evaluate the differences. What is important is to fit the task and equipment used to the person rather than fitting a person to a task or equipment so that a majority of the people are able to and like to do what needs to be done.
The course will focus on recognizing the basic needs of people in terms of biomechanics and present the various design strategies so that products and systems are compatible with people who use them thereby improving human performance, reducing the risk of discomfort and injury.
With the knowledge gained, you can experience the excitement of redesigning or retrofitting workplaces and other types of products whether it be for continuing education or just for knowledge.
Prerequisites: Part 1 – Ergonomics in Design ISDN4330.1x

What you'll learn
At the end of the course, you will be able to:

  • Design a workplace according to ergonomic principles
  • Determine anthropometric measures
  • Apply anthropometric tables for evaluation and design criteria for products
  • Identify engineering solutions to improve human performance and reduce the risk of discomfort and injury when interacting with products

Syllabus

Week 1: Design for Seated and Standing Work
Spine basics, sitting and standing posture

Week 2: Seat Design
Sitting considerations and principles

Week 3: Anthropometric Measures and Basic Statistics
Introduction to anthropometry, measurement techniques, basic statistical analysis and anthropometric databases

Week 4: Anthropometry in Use
Use of anthropometric tables, estimating data, design criteria

Week 5: Ergonomics in Footwear
Foot and related dimensions, footwear characteristics, fitting feet to footwear

Week 6: Course Summary

Go to Class
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Related Courses

Design for Recycling of Electronics in a Circular Economy (edX) EdX
Delft University of Technology,DelftX

Design for Recycling of Electronics in a Circular Economy (edX)

Discover the latest developments in Design for Recycling (DfR) of electrical and electronic equipment (EEE) and the application of recycled plastics into new products. Electronic products bring countless benefits to society, but their production and waste treatment also lead to numerous negative environmental and economic impacts. Since E-waste is the world’s fastest growing waste stream, governments are setting ambitious targets to help this industry transition towards a circular economy.

Nov 10th 2021
4 Weeks
Data Science and Agile Systems for Product Management (edX) EdX
University of Maryland, College Park,University System of Maryland - USM,USMx,UMD

Data Science and Agile Systems for Product Management (edX)

Deliver faster, higher quality, and fault-tolerant products regardless of industry using the latest in Agile, DevOps, and Data Science. Modern systems today must be designed for agility in order to outpace the competition. Concepts like Agile, DevOps, and Data Science were once considered only for the technology-based companies. Today that means every company. Because there is no greater currency than timely information for optimizing operations and meeting the needs of customers.

Self Paced
Self-Paced
Human-Centered Design for Work at a Distance: Prototype Solutions (edX) EdX
The University of British Columbia,UBCx

Human-Centered Design for Work at a Distance: Prototype Solutions (edX)

Draw from human-centered design tools learned in Human-Centered Design for Work at a Distance: Toolbox Essentials to identify and solve real-world case studies for individuals reinventing their work at a distance. This course builds on the teachings in Human-Centered Design for Work at a Distance: Toolbox Essentials. It must be completed before enrolling in this course.

Self Paced
Self-Paced
Design Thinking Fundamentals (edX) EdX
Rochester Institute of Technology,RITx

Design Thinking Fundamentals (edX)

Learn how a user-centered approach and design thinking principles inspire innovative ideas to create desirable solutions. This course provides an introduction to the foundational activities related to design thinking: a flexible, yet systematic process to define and solve problems. A common misconception is that design thinking requires artistry, but it is not centered on artistic principles. Design thinking is a strategy and mindset that can be applied to any industry to solve problems.

Self Paced
Self-Paced
Design Thinking: Ideation, Iteration and Communication (edX) EdX
Rochester Institute of Technology,RITx

Design Thinking: Ideation, Iteration and Communication (edX)

Learn how ideas transform into solutions through iteration and validation along with best practices for communicating your solution to stakeholders. Designing a successful and innovative solution requires creative ideas and their iteration. As critical phases of the design thinking process, ideation and iteration are often what distinguish design thinking from traditional or linear problem-solving approaches.

Self Paced
Self-Paced
Math in Sports (edX) EdX
University of Notre Dame,NotreDameX

Math in Sports (edX)

In this course you will learn to use some mathematical tools that can help predict and analyze sporting performances and outcomes. This course will help coaches, players, and enthusiasts to make educated decisions about strategy, training, and execution. We will discuss topics such as the myth of the Hot Hand and the curse of the Sports Illustrated cover; how understanding data can improve athletic performance; and how best to pick your Fantasy Football team.

No sessions available
4 Weeks
Basic 3D Modeling using Blender (edX) EdX
IIT Bombay,IITBombayX

Basic 3D Modeling using Blender (edX)

Learn basic 3D modeling skills, including modeling, texturing, and lighting, using free and open source tool: Blender. Animation is an emerging medium of communication, especially in education and entertainment domains. More and more learners are aspiring to make a career in animation. However, the animation training is expensive. One of the reasons is the high cost of proprietary software used for animation.

No sessions available
4 Weeks