Hypothesis-Driven Development (Coursera)

Hypothesis-Driven Development (Coursera)

To deliver agile outcomes, you have to do more than implement agile processes- you have to create focus around what matters to your user and constantly test your ideas. This is easier said than done, but most of today’s high-functioning innovators have a strong culture of experimentation. In this course, you’ll learn how to identify the right questions at the right time, and pair them with the right methods to do just enough testing to make sure you minimize waste and maximize the outcomes you create with your user.

Class Deals by MOOC List - Click here and see Coursera's Active Discounts, Deals, and Promo Codes.

This course is part of multiple programs
This course can be applied to multiple Specializations or Professional Certificates programs. Completing this course will count towards your learning in any of the following programs:

What You Will Learn

  • How to drive valuable outcomes for your user and reduce waste for your team by diagnosing and prioritizing what you need to know about them
  • How to focus your practice of agile by pairing qualitative and quantitative analytics
  • How to do just enough research when you need it by running design sprints
  • How to accelerate value delivery by investing in your product pipeline

Syllabus

WEEK 1
How Do We Know if We're Building for a User that Doesn't Exist?
How do you go from backlog grooming to blockbuster results with agile? Hypothesis-driven decisions. Specifically, you need to shift your teammates focus from their natural tendency to focus on their own output to focusing out user outcomes. Easier said than done, but getting everyone excited about results of an experiment is one of the most reliable ways to get there. This week, we’ll focus on how you get started in a practical way.

WEEK 2
How Do We Reduce Waste & Increase Wins by Testing Our Propositions Before We Build Them?
Nothing will help a team deliver better outcomes like making sure they’re building something the user values. This might sound simple or obvious, but I think after this week it’s likely you’ll find opportunities to help improve your team’s focus by testing ideas more definitively before you invest in developing software. In this module, you’ll learn how to make concept testing an integral part of your product pipeline. We’ll continue to apply methods from Lean Startup, looking at how they pair with agile. We’ll look at how high-functioning teams design and run situation-appropriate experiments to test ideas, and how that works before the fact (when you’re testing an idea) and after the fact (when you’re testing the value of software you’ve released).

WEEK 3
How Do We Consistently Deliver Great Usability?
The best products are tested for usability early and often, avoiding the destructive stress and uncertainty of a "big unveil." In this module, you’ll learn how to diagnose, design and execute phase-appropriate user testing. The tools you’ll learn to use here (a test plan template, prototyping tool, and test session infrastructure) are accessible/teachable to anyone on your team. And that’s a very good thing -- often products are released with poor usability because there "wasn’t enough time" to test it. With these techniques, you’ll be able to test early and often, reinforcing your culture of experimentation.

WEEK 4
How Do We Invest to Move Fast?
You’ve learned how to test ideas and usability to reduce the amount of software your team needs to build and to focus its execution. Now you’re going to learn how high-functioning teams approach testing of the software itself. The practice of continuous delivery and the closely related Devops movement are changing the way we build and release software. It wasn’t that long ago where 2-3 releases a year was considered standard. Now, Amazon, for example, releases code every 11.6 seconds. This week, we’ll look at the delivery pipeline and step through what successful practitioners do at each stage and how you can diagnose and apply the practices that will improve your implementation of agile.

Go to Class
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Related Courses

Introduction to User Experience Design (Coursera) Coursera
Georgia Institute of Technology

Introduction to User Experience Design (Coursera)

The focus of this course is to introduce the learner to User Experience (UX) Design. User Experience design is design that is user centered. The goal is to design artifacts that allow the users to meet their needs in the most effective efficient and satisfying manner. The course introduces the novice to a cycle of discovery and evaluation and a set of techniques that meet the user's needs.

Aug 10th 2026
5-12 Weeks
Digital Product Management: Modern Fundamentals (Coursera) Coursera
University of Virginia

Digital Product Management: Modern Fundamentals (Coursera)

Not so long ago, the job of product manager was about assessing market data, creating requirements, and managing the hand-off to sales/marketing. Maybe you’d talk to a customer somewhere in there and they’d tell you what features they wanted. But companies that manage product that way are dying. Being a product person today is a new game, and product managers are at the center of it. Today, particularly if your product is mostly digital, you might update it several times a day. Massive troves of data are available for making decisions and, at the same time, deep insights into customer motivation and experience are more important than ever.

Aug 10th 2026
4 Weeks
Client Needs and Software Requirements (Coursera) Coursera
University of Alberta

Client Needs and Software Requirements (Coursera)

This course covers practical techniques to elicit and express software requirements from client interactions. Upon successful completion of this course, you will be able to: Create clear requirements to drive effective software development; visualize client needs using low-fidelity prototypes; maximize the effectiveness of client interactions - adapt to changing product requirements.

Aug 3rd 2026
4 Weeks
Introduction to Software Product Management (Coursera) Coursera
University of Alberta

Introduction to Software Product Management (Coursera)

This course highlights the importance and role of software product management. It also provides an overview of the specialization, as well as its goals, structure, and expectations. The course explains the value of process, requirements, planning, and monitoring in producing better software. Upon successful completion of this course, you will be able to: relate software product management to better software products; recognize the role of a software product manager; reflect on how Agile principles will improve your own projects.

Aug 3rd 2026
2 Weeks
The entrepreneur's guide for beginners (Coursera) Coursera
University of Barcelona

The entrepreneur's guide for beginners (Coursera)

The Entrepreneur's Guide for beginners and is a course created in collaboration with all Catalan public universities and EIT Health and aims to be the starting point for all those who want to improve their knowledge and skills in the world entrepreneurship. In this course you will be able to identify a business opportunity, develop the business model (and the steps to validate it) and know the main mechanisms to find your business.

Aug 3rd 2026
5-12 Weeks
Introdução ao Gerenciamento de produtos de software (Coursera) Coursera
University of Alberta

Introdução ao Gerenciamento de produtos de software (Coursera)

Este curso destaca a importância e o papel do gerenciamento de produtos de software. Também fornece uma visão geral da especialização, bem como suas metas, estrutura e expectativas. O curso explica o valor do processo, requisitos, planejamento e monitoramento na produção de um software melhor.

Aug 3rd 2026
2 Weeks
操作系统原理 (Operating Systems) (Coursera) Coursera
Peking University

操作系统原理 (Operating Systems) (Coursera)

操作系统原理》是针对计算机科学技术专业三年级本科生开设的一门专业基础课程。本课程着重学生系统观的培养,通过重点讲述操作系统的内部结构、工作原理及典型技术的实现,使学生建立起对操作系统的整体及各个功能模块的认识,从而系统掌握计算机的专业知识,进一步提升学生的软件开发能力乃至系统软件开发能力。

Aug 3rd 2026
13-24 Weeks
Image and video processing: From Mars to Hollywood with a stop at the hospital (Coursera) Coursera
Duke University

Image and video processing: From Mars to Hollywood with a stop at the hospital (Coursera)

In this course, you will learn the science behind how digital images and video are made, altered, stored, and used. We will look at the vast world of digital imaging, from how computers and digital cameras form images to how digital special effects are used in Hollywood movies to how the Mars Rover was able to send photographs across millions of miles of space.

Aug 10th 2026
5-12 Weeks
Software Processes and Agile Practices (Coursera) Coursera
University of Alberta

Software Processes and Agile Practices (Coursera)

This course delves into a variety of processes to structure software development. It also covers the foundations of core Agile practices, such as Extreme Programming and Scrum. Upon successful completion of this course, you will be able to: distinguish between different process models for organizing software production; gauge the applicability of process models for a software development project; apply the fundamentals of Agile software development and management practices.

Aug 3rd 2026
4 Weeks
Approximation Algorithms Part I (Coursera) Coursera
École normale supérieure

Approximation Algorithms Part I (Coursera)

How efficiently can you pack objects into a minimum number of boxes? How well can you cluster nodes so as to cheaply separate a network into components around a few centers? These are examples of NP-hard combinatorial optimization problems. It is most likely impossible to solve such problems efficiently, so our aim is to give an approximate solution that can be computed in polynomial time and that at the same time has provable guarantees on its cost relative to the optimum.

Aug 3rd 2026
5-12 Weeks
Principles of Computing (Part 2) (Coursera) Coursera
Rice University

Principles of Computing (Part 2) (Coursera)

This two-part course introduces the basic mathematical and programming principles that underlie much of Computer Science. Understanding these principles is crucial to the process of creating efficient and well-structured solutions for computational problems. To get hands-on experience working with these concepts, we will use the Python programming language. The main focus of the class will be weekly mini-projects that build upon the mathematical and programming principles that are taught in the class.

Aug 10th 2026
4 Weeks
Emprendimiento y métodos ágiles de desarrollo en videojuegos (Coursera) Coursera
Universidad de los Andes

Emprendimiento y métodos ágiles de desarrollo en videojuegos (Coursera)

¡Bienvenido al curso de emprendimiento y métodos ágiles de desarrollo en videojuegos! Este curso es parte del Programa Especializado Coursera en Diseño y Desarrollo de Videojuegos, en la cual aprenderás a diseñar y programar cierto tipo de videojuegos, aumentarás tu comprensión acerca del mercado actual de videojuegos y de lo que se requiere para crear un juego exitoso comercialmente.

Aug 3rd 2026
5-12 Weeks