Peter Patterson

Pete is a senior software/firmware developer experienced in developing desktop, embedded, mobile, games, native apps and cloud based apps. He has extensive experience developing scripts and bots for VR (virtual reality) systems and game engines including Adobe Atmosphere, Active Worlds, Torque Game Engine, DarkBASIC, DX Studio, Blue Mars and Second Life. More recently he has developed in depth experience and knowledge of the Unity 3D game engine for desktop and mobile VR development using Vive, Oculus Rift and Microsoft Mixed Reality room scale VR headsets, and with Google Cardboard, Google Daydream and Gear VR/Oculus Go mobile headsets. He is currently working on Industrial robotic training applications using the Magic Leap augmented reality headset.

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Introduction to XR: VR, AR, and MR Foundations (Coursera) Coursera
Unity

Introduction to XR: VR, AR, and MR Foundations (Coursera)

Dive into the exciting realm of Extended Reality (XR) with this comprehensive course that covers Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). Learn from experts about these transformative technologies and their potential impacts on various industries. Whether you're a student, professional, or enthusiast, this course will equip you with the knowledge to navigate the rapidly evolving XR landscape.

Mar 20th 2023
4 Weeks
Handheld AR App Development with Unity (Coursera) Coursera
Unity

Handheld AR App Development with Unity (Coursera)

Dive into the world of augmented reality app creation with our Handheld AR App Development with Unity course. Learn to build engaging, interactive mobile applications that blend digital content with real-world environments using Unity's powerful AR tools like AR Foundation, ARKit, and ARCore. This course is perfect for developers looking to harness the full potential of smartphones in creating immersive user experiences.

Mar 13th 2023
4 Weeks
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