Peter Boychuk

Peter Boychuk is an Adjunct Professor at UBC’s School of Creative Writing where he currently teaches Writing for Video Games. He is also the Narrative Designer at Archiact Interactive, and was the lead writer on MARVEL’s Dimension of Heroes (Disney), Freediver: Triton Down, and Evasion. He was a writer on Dead Rising 4 (Capcom) as well as several indie titles.
He also works extensively as a playwright. His plays include Jesus Freak (Pacific Theatre), Fritters in Kandahar (Lunchbox Theatre), L’Élection (Théâtre la Seizième), Shelter from the Storm (Touchstone Theatre/PTC/Firehall Arts Centre), Fortunate Son (Vancouver & Victoria Fringe Festivals), and Afterglow (published in the anthology Two Hands Clapping by Signature Editions). He holds an MFA in Writing from the University of Victoria, where he has taught as a sessional instructor

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Video Game Writing Essentials (edX) EdX
The University of British Columbia,UBCx

Video Game Writing Essentials (edX)

Dive into the world of video game writing with our essential course designed for aspiring and professional writers alike. Discover the unique challenges and opportunities in creating stories for interactive media, where player engagement and narrative design intersect. Our expert-led sessions will guide you through the development process, storytelling techniques specific to games, and how to weave immersive narratives that captivate players.

Self Paced
Self-Paced
Writing Video Game Characters (edX) EdX
The University of British Columbia,UBCx

Writing Video Game Characters (edX)

Dive into the world of video game character development with our expert-led course. Whether you're crafting a player's journey or populating your game with engaging non-player characters (NPCs), this course will equip you with the skills to create memorable, effective characters that resonate with players and elevate your game.

Self Paced
Self-Paced
Writing Video Game Scenes and Dialogue (edX) EdX
The University of British Columbia,UBCx

Writing Video Game Scenes and Dialogue (edX)

Dive into the world of video game writing with our exclusive course on Writing Video Game Scenes and Dialogue. This course will teach you the essential skills needed to craft captivating cutscenes, immersive cinematics, and dynamic in-game dialogue. Elevate your game design by understanding how these elements are not just breaks from gameplay but integral parts of the player's experience.

Self Paced
Self-Paced
Worldbuilding for Video Games (edX) EdX
The University of British Columbia,UBCx

Worldbuilding for Video Games (edX)

Dive into the captivating world of video game creation with our 'Worldbuilding for Video Games' course. Designed to equip aspiring and professional game developers with the essential tools needed to craft compelling, immersive settings that captivate players and drive engagement. Our expert-led curriculum covers everything from creating rich lore and detailed environments to integrating narrative elements seamlessly within gameplay.

Self Paced
Self-Paced
Interactive Narrative (edX) EdX
The University of British Columbia,UBCx

Interactive Narrative (edX)

Dive into the world of Interactive Narrative, where you'll learn the art of crafting compelling stories that engage players through choice and interactivity. This course will guide you from basic concepts to advanced techniques, ensuring you master the unique elements that set video games apart as a form of art.

Self Paced
Self-Paced
Working as a Game Writer (edX) EdX
The University of British Columbia,UBCx

Working as a Game Writer (edX)

Embark on an exciting journey into the world of video game writing with 'Working as a Game Writer' on edX. This course is designed for aspiring writers who want to break into the gaming industry. You'll learn essential skills such as crafting compelling resumes, acing writing tests, understanding contracts and NDAs, and much more.

Self Paced
Self-Paced
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