Build Wireframes and Low-Fidelity Prototypes (Coursera)

Offered by Google,
Build Wireframes and Low-Fidelity Prototypes (Coursera)

Build Wireframes and Low-Fidelity Prototypes is the third course in a certificate program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you’ll continue to design a mobile app for your professional UX portfolio. You’ll start by creating storyboards and getting familiar with the basics of drawing.

Class Deals by MOOC List - Click here and see Coursera's Active Discounts, Deals, and Promo Codes.

Then, you'll create paper wireframes and digital wireframes using the design tool Figma. You’ll also create a paper prototype and a digital low-fidelity prototype in Figma.
Current UX designers and researchers at Google will serve as your instructors, and you will complete hands-on activities that simulate real-world UX design scenarios. Learners who complete the seven courses in this certificate program should be equipped to apply for entry-level jobs as UX designers.
By the end of this course, you will be able to:

  • Develop a goal statement.
  • Create two types of storyboards: big picture and close-up.
  • Understand the difference between low-fidelity and high-fidelity design.
  • Apply the basics of drawing.
  • Apply the principles of information architecture to organize a mobile app.
  • Create paper wireframes for a mobile app design.
  • Develop digital wireframes in the design tool Figma.
  • Build a paper prototype to add interactivity to designs.
  • Design a low-fidelity prototype in Figma.
  • Recognize implicit bias and deceptive patterns in design.
  • Continue to design a mobile app to include in your professional portfolio.

To be successful in this course, you should complete the previous two courses in this certificate program, or have an ability to conduct user research to inform the creation of empathy maps, personas, user stories, user journey maps, problem statements, and value propositions. You will also need paper and a pen or pencil.
Course 1 of 2 in the Google UX Design Professional Certificate.

What You Will Learn

  • Create storyboards to come up with ideas about solutions to user needs.
  • Create wireframes on paper and digitally in the design tool Figma.
  • Build paper prototypes to create interactive designs.
  • Design low-fidelity prototypes in Figma.

Syllabus

WEEK 1
Storyboarding and wireframing
Welcome to the world of wireframes! You'll start by learning how to use research findings to inform ideation during the design process. Next, you'll create two types of storyboards: big picture and close-up. Then, you'll draw your first wireframes, and you'll explore the benefits of wireframing. Keep in mind that at this point in the design process, you should have lots of ideas for designs that address real user needs. You want to refine those ideas, and wireframing can help you do that.

WEEK 2
Creating paper and digital wireframes
This is an action-packed part of the course where you'll draw wireframes for a mobile app! First, you'll draw lots of wireframes on paper. Then, you'll transition to digital wireframes in the design tool Figma. You'll even learn directly from Figma about how to best use their tool. Finally, you'll apply Gestalt Principles, like similarity, proximity, and common region, to your wireframes.

WEEK 3
Building low-fidelity prototypes
You've gone through the first three stages of the design process: empathize, define, and ideate. Now, you'll enter the fourth stage of the design process: prototype. First, you'll create a paper prototype of your mobile app. Then, you'll transition to a digital low-fidelity prototype in Figma. In addition, you'll explore ways to recognize potential bias in your designs and learn how to avoid deceptive patterns.

Go to Class
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Related Courses

Establishing Product-Market Fit (Coursera) Coursera
University of Maryland, College Park

Establishing Product-Market Fit (Coursera)

Entrepreneur and investor Marc Andreessen coined the term product-market fit in 2007 when he said, “Product-market fit means being in a good market with a product that can satisfy that market.” While there are ample articles that mention the term, detailed guidance on how to actually achieve product-market fit is scarce.

Jun 15th 2026
4 Weeks
Introduction to User Experience Design (Coursera) Coursera
Georgia Institute of Technology

Introduction to User Experience Design (Coursera)

The focus of this course is to introduce the learner to User Experience (UX) Design. User Experience design is design that is user centered. The goal is to design artifacts that allow the users to meet their needs in the most effective efficient and satisfying manner. The course introduces the novice to a cycle of discovery and evaluation and a set of techniques that meet the user's needs.

Jun 15th 2026
5-12 Weeks
Responsive Web Design in Adobe XD (Coursera) Coursera
Google

Responsive Web Design in Adobe XD (Coursera)

Responsive Web Design in Adobe XD is the sixth course in a program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you will design a responsive website using Adobe XD, a popular design tool. You will complete the design process from beginning to end: empathizing with users, defining their pain points, coming up with ideas for design solutions, creating wireframes and prototypes, and testing designs to get feedback.

Jun 15th 2026
5-12 Weeks
User Experience & Interaction Design for AR/VR/MR/XR (Coursera) Coursera
University of Michigan

User Experience & Interaction Design for AR/VR/MR/XR (Coursera)

This second course in the XR for Everybody specialization looks at how to design new user experiences for XR technologies. The course provides learners with a design thinking mindset and equips them with a fundamental toolbox for creating XR applications using rapid prototyping. It starts with a broad overview of the complete XR design process, discussing different paths to becoming an XR creator, what is generally involved in making XR experiences, and how to best get started.

Jun 22nd 2026
4 Weeks
Agile Meets Design Thinking (Coursera) Coursera
University of Virginia

Agile Meets Design Thinking (Coursera)

Despite everyone's good intentions, hard work and solid ideas, too many projects end up creating unneeded, unusable, and unsellable products. But it doesn't have to be this way. Agile and design thinking offer a different--and effective--approach to product development, one that results in valuable solutions to meaningful problems. In this course, you’ll learn how to determine what's valuable to a user early in the process--to frontload value--by focusing your team on testable narratives about the user and creating a strong shared perspective.

Jun 22nd 2026
4 Weeks
User Research and Design (Coursera) Coursera
University of Minnesota

User Research and Design (Coursera)

In this course you will learn and practice techniques of user research and early UI design exploration. First, you will learn and practice several techniques for user research, including in-person research and survey and log-analysis techniques. Then, you will learn to analyze and deliver user research in forms that support UI design, including personas, use cases, tasks, and scenarios. Finally, you will learn and practice ideation techniques that start from user research and broadly generate potential design ideas.

Jun 15th 2026
4 Weeks
Principles of UX/UI Design (Coursera) Coursera
Meta

Principles of UX/UI Design (Coursera)

Learn the fundamentals of User Experience (UX) research and design. Become immersed in the UX process of identifying problems and iterating and testing designs to find appropriate solutions. You’ll learn how to empathize with users through best-practice research approaches, and create common UX artifacts such as user personas. And you’ll use UX insights to make appropriate design decisions.

Jun 22nd 2026
5-12 Weeks
Creative Design, Prototyping, and Testing (Coursera) Coursera
University of Maryland, College Park

Creative Design, Prototyping, and Testing (Coursera)

Designing the customer and user experience is essential to creating great products today. Gone is the old paradigm of “form follows function” model of design. The process must be iterative and follow the best product design and development processes. While designing a great user experience can be a lengthy and expensive process, there are approaches to doing it faster and smarter, without compromising results.

Jun 15th 2026
4 Weeks
UX and Interface Design for Embedded Systems (Coursera) Coursera
University of Colorado Boulder

UX and Interface Design for Embedded Systems (Coursera)

UX and Interface Design for Embedded Systems is the first of three classes in the Embedded Interface Design (EID) specialization, an online version of the on-campus EID class taught in graduate embedded systems design. This first course is focused on user experience (UX) and the related methods, practices, and principles that will help ensure your embedded interface designs for devices and systems are what your users both need and want.

Jun 22nd 2026
5-12 Weeks
Foundations of User Experience (UX) Design (Coursera) Coursera
Google

Foundations of User Experience (UX) Design (Coursera)

Foundations of User Experience (UX) Design is the first of a series of seven courses that will equip you with the skills needed to apply to entry-level jobs in user experience design. UX designers focus on the interactions that people have with products like websites, mobile apps, and physical objects. UX designers make those everyday interactions usable, enjoyable, and accessible. The role of an entry-level UX designer might include empathizing with users, defining their pain points, coming up with ideas for design solutions, creating wireframes, prototypes, and mockups, and testing designs to get feedback.

Jun 25th 2026
4 Weeks
Building Interactive User Interfaces Using React Library (Coursera) Coursera
NIIT StackRoute

Building Interactive User Interfaces Using React Library (Coursera)

A frontend application is expected to have an attractive, responsive UI and a seamless UX with swift navigable views. Single Page Applications (SPAs) fulfill these expectations as they are lighter and efficient. React, a popular JavaScript library is used for developing complex user interfaces for single page applications (SPAs). Facebook, Instagram, Netflix, Airbnb etc., are some of the famous websites that use React.

Jun 22nd 2026
5-12 Weeks
Human-Centered Design for Inclusive Innovation (Coursera) Coursera
University of Toronto

Human-Centered Design for Inclusive Innovation (Coursera)

This course introduces the principles and practices of human-centered design (also sometimes called “design thinking”) which are essential for developing innovative and inclusive products, services, processes and policies. You will learn by doing, experiencing the design process through exercises and a mini-bootcamp. In this course, you will learn about and experience key human-centered design practices: empathize, reframe, ideate, prototype and test. You will learn why human-centered design is a central component of Gender Analytics. You will develop skills in problem finding (and not just problem solving) by understanding users', stakeholders’ and beneficiaries' lived experiences.

Jun 15th 2026
4 Weeks