Art for Games Specialization

In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area.
By the end of the Specialization, you will have a thorough knowledge of the creation of high-quality game art assets. Through these courses, you will be using Maya, Unity, Photoshop, Sketchup, ZBrush, Marmoset Toolbag, and Substance Painter.
WHAT YOU WILL LEARN

  • Model accurate block-in, mid poly meshes
  • Create high poly models with a real world level of accuracy
  • Create game-ready low poly meshes for a real-time environment
  • Texture and render models to give them the appearance of photo-realism
Filter Courses within "Art for Games Specialization" (Click to filter)
Low Poly Art For Video Games (Coursera) Coursera
Michigan State University

Low Poly Art For Video Games (Coursera)

Embark on a creative journey into the world of Low Poly Art For Video Games. This course is designed for aspiring and professional game developers who want to master the art of creating simple yet captivating 3D graphics for their Unity projects. Dive deep into shape language, color theory, composition, and more as you learn a step-by-step workflow to create your own unique assets.

Jun 29th 2026
5-12 Weeks
Pixel Art for Video Games (Coursera) Coursera
Michigan State University

Pixel Art for Video Games (Coursera)

Dive into the world of pixel art with our comprehensive course tailored for aspiring video game artists. This course will guide you through creating captivating pixel art assets using Unity's powerful game engine. Whether you're a beginner or looking to refine your skills, we'll cover essential artistic principles like shape language, color theory, and composition to help you craft stunning visuals for your games.

Jun 15th 2026
5-12 Weeks
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