Andrew Dennis

Andrew is an artist, designer and instructor at Michigan State University. Andrew is a CG generalist who currently teaches courses covering modeling, texturing, rigging, animation, look dev, environment design, character art, game art, architectural visualization, 3d printing, and more.

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Low Poly Art For Video Games (Coursera) Coursera
Michigan State University

Low Poly Art For Video Games (Coursera)

Embark on a creative journey into the world of Low Poly Art For Video Games. This course is designed for aspiring and professional game developers who want to master the art of creating simple yet captivating 3D graphics for their Unity projects. Dive deep into shape language, color theory, composition, and more as you learn a step-by-step workflow to create your own unique assets.

Jun 1st 2026
5-12 Weeks
Pixel Art for Video Games (Coursera) Coursera
Michigan State University

Pixel Art for Video Games (Coursera)

Dive into the world of pixel art with our comprehensive course tailored for aspiring video game artists. This course will guide you through creating captivating pixel art assets using Unity's powerful game engine. Whether you're a beginner or looking to refine your skills, we'll cover essential artistic principles like shape language, color theory, and composition to help you craft stunning visuals for your games.

May 18th 2026
5-12 Weeks
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