EdX

History of Game Design: 2010 to present (edX)

Offered by LaSalle College, LaSalleX,
History of Game Design: 2010 to present (edX)

Learn about the modern age of gaming, the move towards mobile and the future of gaming. We will now turn our attention to the consoles of the eighth and ninth generations and learn about advances in computer gaming and related gaming technologies, including a decline in physical game media in favor of digital downloads, the emerging virtual reality (VR) gaming sector, and the rise of esports as a major commercial enterprise.

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You will also learn about the history of independent video games and why they are relevant to video game history. Your journey continues with the evolution of handheld, mobile and social media games and how microconsoles have impacted the industry.
Finally, you will explore the resurgence in experimenting with mixed and virtual reality technology. After all, what could be better than playing a video game—other than living inside one?
Topics covered include:

  • The end of generations
  • Independent games
  • Mobile games, social games, microconsoles and mixed reality

This course is part of the History of Games XSeries.

What you'll learn

  • Advances in computer gaming and related gaming technologies and their significant impact on the industry
  • The defining features and major game releases of the eighth- and ninth-generation consoles
  • The relevance of independent games to video game history
  • Why Vancouver is recognized as a hub of video game production and development
  • How the evolution of games played on mobile devices and social media and the phenomenon of microconsoles have changed the direction of video game history
    • How mixed reality technologies have developed and how they may affect the future of gaming
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