Parenting and More GameMaker Language Code (Coursera)

Parenting and More GameMaker Language Code (Coursera)

This course is the fourth course in the specialization about learning how to develop video games using GameMaker on Windows or Mac. Why use GameMaker instead of using C# and Unity or C++ and Unreal*? Learning to develop games with GameMaker is much easier than learning to program in C# or C++ AND learning Unity or Unreal. If you just want to continue learning how to develop games in a more "gentle" way, this is a great starting point.

Class Deals by MOOC List - Click here and see Coursera's Active Discounts, Deals, and Promo Codes.

This course assumes you have the prerequisite knowledge from the previous three courses in the specialization. You should make sure you have that knowledge, either by taking those previous courses or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational GameMaker knowledge by exploring more GameMaker and game development topics.
This course gives you even more tools to help you build great games with GameMaker!
Module 1: Learn about the power of and how to implement parenting in GameMaker
Module 2: Explore the selection control structure in more depth
Module 3: Learn how to implement the iteration control structure in various ways
Module 4: Learn about arrays and explore the optional bonus material

  • I do have Coursera Specializations called C# Programming for Unity Game Development and C++ Programming for Unreal Game Development for those more advanced topics.

This course is part of the Game Development with GameMaker Specialization.

Syllabus

Parenting: In this module, you'll learn about parenting, which is called inheritance in most object-oriented programming languages.
Selection in Code
Iteration in Code
Arrays and Bonus Material

Go to Class
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Related Courses

Introduction to Genetics and Evolution (Coursera) Coursera
Duke University

Introduction to Genetics and Evolution (Coursera)

Introduction to Genetics and Evolution is a college-level class being offered simultaneously to new students at Duke University. The course gives interested people a very basic overview of some principles behind these very fundamental areas of biology. We often hear about new "genome sequences," commercial kits that can tell you about your ancestry (including pre-human) from your DNA or disease predispositions, debates about the truth of evolution, why animals behave the way they do, and how people found "genetic evidence for natural selection." This course provides the basic biology you need to understand all of these issues better, tries to clarify some misconceptions, and tries to prepare students for future, more advanced coursework in Biology (and especially evolutionary genetics). No prior coursework is assumed.

Aug 31st 2026
5-12 Weeks
Game Design and Development 4: 3D Platformer (Coursera) Coursera
Michigan State University

Game Design and Development 4: 3D Platformer (Coursera)

If you love games and want to learn how to make them, then this course is your fourth step down that path. In this course you will learn the fundamentals of game design, including an understanding of game idea generation, design documentation, the business side of games, and social issues in games. You will continue developing video games using industry standard game development tools, including the Unity 2020 game engine. At the end of the course you will have completed a 3D Platformer game, and will be able to leverage an array of game development techniques to create your own basic games.

Aug 31st 2026
4 Weeks
Everyday Parenting: The ABCs of Child Rearing (Coursera) Coursera
Yale University

Everyday Parenting: The ABCs of Child Rearing (Coursera)

Everyday Parenting gives you access to a toolkit of behavior-change techniques that will make your typical day in the home easier as you develop the behaviors you would like to see in your child. The lessons provide step-by-step instructions and demonstrations to improve your course of action with both children and adolescents.

Sep 7th 2026
4 Weeks
Getting Started with GameMaker (Coursera) Coursera
University of Colorado System

Getting Started with GameMaker (Coursera)

This course is all about starting to learn how to develop video games using GameMaker on Windows or Mac. Why use GameMaker instead of using C# and Unity or C++ and Unreal*? Learning to develop games with GameMaker is much easier than learning to program in C# or C++ AND learning Unity or Unreal. If you just want to start learning how to develop games in a more "gentle" way, this is a great starting point.

Aug 31st 2026
4 Weeks
The Java Language (Coursera) Coursera
LearnQuest

The Java Language (Coursera)

This is the second course in the Java as a Second Language Specialization. In this course, we'll take a look at Java data types, discuss what primitive data types are, and explain data classes. We'll also explore characters and strings and you'll add a new class in the lab. Next, we'll take a look at Java Control Structures. We'll explain IF statements, Loops, and arrays, and will discuss Switch Statements and the Java Programming Environment.

Aug 31st 2026
3 Weeks
Object-Oriented Python: Inheritance and Encapsulation (Coursera) Coursera
Codio

Object-Oriented Python: Inheritance and Encapsulation (Coursera)

Code and run your first python program in minutes without installing anything! This course is designed for learners with limited coding experience, providing a solid foundation of not just python, but core Computer Science topics that can be transferred to other languages. The modules in this course cover inheritance, encapsulation, polymorphism, and other object-related topics. Completion of the prior 3 courses in this specialization is recommended.

Aug 31st 2026
4 Weeks
Desarrollo de Videojuegos 3D en Unity: Una Introducción (Coursera) Coursera
Universidad de los Andes

Desarrollo de Videojuegos 3D en Unity: Una Introducción (Coursera)

Este curso te permite crear un prototipo de juego 3D, explorando los conceptos necesarios y las herramientas para desarrollo de videojuegos en 3D disponibles en Unity y en la Web. Explorarás y harás uso de herramientas para crear una escena 3D en Unity, podrás agregar personajes y animaciones 3D e integrarlas en los escenarios que crees, podrás definir comportamiento e interacción entre elementos del videojuego, y publicar en la Web los resultados de lo que diseñes. Vas a utilizar como base los conceptos aprendidos en el curso introductorio de desarrollo, ahora aplicados a juegos 3D.

Sep 21st 2026
5-12 Weeks
Inheritance and Data Structures in Java (Coursera) Coursera
University of Pennsylvania

Inheritance and Data Structures in Java (Coursera)

This course provides a comprehensive look at Java inheritance, including access modifiers and overriding methods. Students are introduced to abstract classes, and will learn how to read and write to files, use regular expressions for parsing text, and how to leverage complex data structures like collections and maps. Additionally, this course offers strategies for catching errors and debugging code, including an overview of Eclipse’s debugging tool.

Aug 31st 2026
4 Weeks
Game Design and Development 1: 2D Shooter (Coursera) Coursera
Michigan State University

Game Design and Development 1: 2D Shooter (Coursera)

If you love games and want to learn how to make them, then this course will start you down that path. Making games is a creative and technical art form. In this course you will familiarize yourself with the tools and practices of game development and well as the process. You will get started developing video games using industry standard game development tools, including the Unity 2020 game engine. At the end of the course you will have completed two hands-on projects, including an Intro to Unity project and a 2D Shooter game, and will be able to leverage an array of game development techniques to create your own basic games.

Aug 31st 2026
4 Weeks
Games, Sensors and Media (Coursera) Coursera
University of California, Irvine

Games, Sensors and Media (Coursera)

You will learn to make fluid digital interactive experiences that are suitable for gaming and use the advanced sensor hardware built into the iPhone and iPad. This includes drawing 2D graphics, playing sounds and music, integrating with Game Center, the iOS physics engine and detecting device orientation and location.

Aug 31st 2026
4 Weeks
Intermediate Object-Oriented Programming for Unity Games (Coursera) Coursera
University of Colorado System

Intermediate Object-Oriented Programming for Unity Games (Coursera)

This course is the third course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally. Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the programming languages you can use in the Unity environment.

Aug 31st 2026
4 Weeks