C++ Class Development (Coursera)

C++ Class Development (Coursera)

This course is the third course in the specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac. This course assumes you have the prerequisite knowledge from the previous two courses in the specialization. You should make sure you have that knowledge, either by taking those previous courses or from personal experience, before tackling this course.

Class Deals by MOOC List - Click here and see Coursera's Active Discounts, Deals, and Promo Codes.

Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics.
Module 1: Learn how abstraction helps us develop good software and design and implement console app classes
Module 2: Explore how functions really work "under the covers"
Module 3: Design and implement Unreal classes and include them in a game. Discover how strings work in both C++ and in an Unreal HUD
Module 4: Expand your understanding of pointers and add sound effects to an Unreal game

Syllabus

WEEK 1
Abstraction and Console App Classes
In this module, you'll learn about abstraction, which is all about deciding what details matter (and what details don't) as we develop a solution to a particular problem. You'll also learn how to design and implement a console app class.

WEEK 2
A Closer Look at Functions
In this module, we'll look more closely at how functions work, including how parameters work and how we return a value from a function.

WEEK 3
Unreal Engine Classes and Strings
In this module, you'll learn how to design and implement a class for use in an Unreal game. You'll also learn about strings and how we can use them in both console apps and Unreal games.

WEEK 4
Pointers and Unreal Engine Audio
In this module, you'll (finally!) take a closer look at how pointers work in both C++ and Unreal. You'll also learn how to add sound effects to your Unreal games.

Go to Class
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Related Courses

Object-oriented programming (Coursera) Coursera
Higher School of Economics - HSE University

Object-oriented programming (Coursera)

This course is primarily intended for students with basic programming knowledge who want to develop their C++ programming skills and learn about OOP in the context of C++. You will understand the advantages and features of OOP over procedural programming. In addition, you will become familiar with the standard template library and CMake, a tool for building, testing, and packaging software.

Oct 26th 2026
3 Weeks
Cloud Computing Concepts: Part 2 (Coursera) Coursera
University of Illinois at Urbana-Champaign

Cloud Computing Concepts: Part 2 (Coursera)

Cloud computing systems today, whether open-source or used inside companies, are built using a common set of core techniques, algorithms, and design philosophies—all centered around distributed systems. Learn about such fundamental distributed computing "concepts" for cloud computing. Some of these concepts include: Clouds, MapReduce, key-value stores, Classical precursors, Widely-used algorithms, Classical algorithms, Scalability, Trending areas, And more!

Nov 2nd 2026
5-12 Weeks
计算导论与C语言基础 (Coursera) Coursera
Peking University

计算导论与C语言基础 (Coursera)

你有没有好奇过:计算机为什么能够进行计算?计算机程序是怎样运行的?你是否想知道:计算机未来可能的发展趋势有哪些?程序是如何编写出来的?如何学习程序设计语言?程序设计语言的基本成分有哪些?《计算导论》这门课将帮助你解决这些疑惑。

Jun 15th 2026
5-12 Weeks
Verification and Synthesis of Autonomous Systems (Coursera) Coursera
University of Colorado Boulder

Verification and Synthesis of Autonomous Systems (Coursera)

This course will provide different techniques on the verification of autonomous systems against stability, regular, or omega-regular properties. Such techniques include Lyapunov theories, reachability analysis, barrier certificates, and model checking. Finally, it will introduce several techniques on designing controllers enforcing properties of interest over the original autonomous systems.

Oct 19th 2026
4 Weeks
Cloud Computing Concepts, Part 1 (Coursera) Coursera
University of Illinois at Urbana-Champaign

Cloud Computing Concepts, Part 1 (Coursera)

Cloud computing systems today, whether open-source or used inside companies, are built using a common set of core techniques, algorithms, and design philosophies—all centered around distributed systems. Learn about such fundamental distributed computing "concepts" for cloud computing. Some of these concepts include: clouds, MapReduce, key-value/NoSQL stores, classical distributed algorithms, widely-used distributed algorithms, scalability, trending areas, and much, much more!

Oct 26th 2026
5-12 Weeks
Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal (Coursera) Coursera
University of Michigan

Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal (Coursera)

This third course in the XR for Everybody specialization is geared toward the technical development of XR experiences. The course provides learners with a more technical mental model of XR technologies and the tools to approach XR development with confidence. It walks through the stages of development for both VR and AR projects, introducing the main XR development platforms as well as the key methods and tools. This third course also helps learners infer advanced XR requirements from physical/digital prototypes and teaches them how to differentiate major technical concerns, estimate development costs, and plan research necessary to advance XR.

Oct 26th 2026
4 Weeks
C++ Basics: Selection and Iteration (Coursera) Coursera
Codio

C++ Basics: Selection and Iteration (Coursera)

Code and run your first C++ program in minutes without installing anything! This course is designed for learners with no coding experience, providing a solid foundation of not just C++, but core Computer Science topics that can be transferred to other languages. The modules in this course cover printing, operators, iteration (i.e., loops), and selection (i.e., conditionals).

Nov 2nd 2026
4 Weeks
C for Everyone: Structured Programming (Coursera) Coursera
University of California, Santa Cruz

C for Everyone: Structured Programming (Coursera)

In the new world we live in, coding is a universally valuable skill, whether you're a scientist, artist, or a humanist. Algorithms are everywhere, and we all have to understand how they work. The C language is particularly well suited as an introduction to coding: It's a tried-and-true language, and it allows you to understand computing processes at a deep level. You will also get an introduction to more advanced programming in C++ in the final module.

Jun 29th 2026
5-12 Weeks
Computational Thinking for K-12 Educators: Abstraction, Methods, and Lists (Coursera) Coursera
University of California, San Diego

Computational Thinking for K-12 Educators: Abstraction, Methods, and Lists (Coursera)

How do gamers cause things to happen when they hit buttons on their controller? How does the computer keep track of gamer's scores? This class teaches the concepts of nested loops, events, and variables. For each concept, we'll start by helping you connect real-world experiences you are already familiar with to the programming concept you are about to learn. Next, through a cognitively scaffolded process we'll engage you in developing your fluency with problem solving with nested loops, events, and variables in a way that keeps frustration at a minimum.

Oct 21st 2026
5-12 Weeks
C# Class Development (Coursera) Coursera
University of Colorado System

C# Class Development (Coursera)

This course is the third course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally. Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the programming languages you can use in the Unity environment.

Jul 6th 2026
4 Weeks
Introduction à la programmation orientée objet (en C++) (Coursera) Coursera
École Polytechnique Fédérale de Lausanne

Introduction à la programmation orientée objet (en C++) (Coursera)

Ce cours introduit la programmation orientée objet (encapsulation, abstration, héritage, polymorphisme) en l'illustrant en langage C++. Il présuppose connues les bases de la programmation (variables, types, boucles, fonctions, ...). Il est conçu comme la suite du cours « Initiation à la programmation (en C++) ».

Oct 12th 2026
5-12 Weeks